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AllenComm Tops Learning and Development Industry Lists for the Fifth Year

AllenComm, the leader in custom corporate training solutions recently was chosen again as one of the tops of two learning and development industry lists. AllenComm came in at #3 on the eLearning Industry Top 20 Blended Learning Content Providers for 2019. The company was named on Training Industry’s 2019 Top Gamification Companies list for the fifth year in a row. Recognition on these lists shows that AllenComm consistently meets or exceeds the highest standards in the learning and development industry.

Each year 100s of training vendors compete for the honor of being on these lists and AllenComm was placed near the top of both. According to the eLearning Industry website the companies chosen for the Top 20 Blended Learning Content Providers for 2019 were ranked based on the following criteria: customer reviews, eLearning quality and expertise, industry innovation, niche specialization, and the company’s social responsibility.

Of the experience of working with AllenComm, a senior manager of leadership development for a large national restaurant organization said, “We started this project knowing exactly what we wanted and needed. Our AllenComm colleagues have taken that foundation and worked with us to create something that is far better; a dynamic, engaging, ’wow’ learning experience that will help us get the business outcomes we want and need. Secondly, the AllenComm team I am working with is creative, organized, brilliant, flexible, caring, and on time.” AllenComm has 27 positive reviews on the eLearning Industry website where learning and development professionals can see why AllenComm continues to get top billing on these L&D provider lists.

Training Industry is known for continually monitoring the market for the best providers of training services and technologies. AllenComm has been included in Training Industry’s 2019 Top Gamification Companies year after year because they met the criteria for gamification features and capabilities, innovativeness of offerings, company size and growth potential, quality and number of clients/users, and awards, recognition, and competitive differentiation.

“This year’s Top 20 Gamification Companies continue to showcase the latest gaming designs and concepts to corporate training, making them engaging and entertaining for the learner, while focusing on moving the needle on their clients’ KPIs” said Ken Taylor, president of Training Industry, Inc. “These companies are enhancing their products and services, including training simulations, serious games, and leaderboards. Learners can compete against each other or participate individually in an interactive experience that rewards learning and development.”

Of these two industry awards Ron Zamir, AllenComm CEO said, “Being on these industry lists validates our continued efforts to transform individual potential into organizational strength and is a testament to the passion and hard work of our team members and our clients.” AllenComm continues to provide the best custom corporate training for onboarding, leadership, compliance, sales enablement, and brand training available in the industry.